Sync Unity and physiology

Let’s say you want to record the position of your Player — a ball or whatever gameObject you use in Unity. Or if you are using VR — you wish to stream the position/rotation of the head and controllers constantly while in VR. Also, at the same time you are …

Fête de la science

In the Science museum in Bordeaux, I presented TuxRacer, manipulated with Motor Imagery BCI. Teegi robot was there to assure the audience understood the underlying brain functions

Tux Flow

My first experiment in Inria!! Tux Racer, a 3D video game (open source) can be manipulated with a BCI system, using an EEG cap.